Quick Mechanic App is coming along. The more I do it the more ideas I am getting. I keep thinking of my own car. It seems like everyday I find something needs to be fixed. Recently the light bulb for the blinker burnt out. It turns out that it is a relatively easy thing to fix yourself. That is one of the items that I would have used the Quick Mechanic App for.
I revamped the IA and the wireframes. The nice thing about a tablet app vs a mobile app is that there is more room for graphics and for text. I decided that graphics of various car issues could be used. I think they make it easier for the viewer to identify the specific car problem. Once the car issue is selected, a series of questions follow until the app finds the solution.
I like silver and maroon as my color scheme. I think they present an auto repair garage kind of feel.
What I had to keep in mind was the difference between designing a mobile apps, tablet apps and website applications. Part of my process before I start, is to read. Reading articles and blogs helps me stay on target and to visualize what I want to achieve.
Although these articles did not change my designs, I did find them informative. I came across the Android Design in Action on YouTube on “Responsive Design”, and found it interesting. With all the different platforms and sizes, designing for scale has become hugely variable. Ethan Marcole coined the name Responsive Design. He says responsive designs will “make them not only more flexible, but more adaptive to the media that renders them.” On Monday Gears and Gadgets had an article “Google’s Next Design Challenge: Unifying App Design Across Platforms”. This article is reporting on a rumor that Google is working on the project Google 2. It wants a single app design that is able to scale across iOS, Androids and wearables to desktops. It makes sense for the next step of apps, with so many different platforms on the market.
We will soon see if rumor is true.
Works Cited
gears and gadgets. ars technica, 21 Apr. 2014. Web. 22 Apr. 2014. <http://arstechnica.com/gadgets/2014/04/googles-next-design-challenge-unify-app-design-across-platforms/>.
Responsive Design. YouTube. Android Design in Action, 9 Oct. 2012. Web. 19 Apr. 2014.









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